Numbers go in the center spaces, you'll hear a beep when they're right If you're talking about the elevator numbers, the clues are in your journal, but the bottom line answers are club 300, spade 005, diamond 006, heart 076. If you're talking about the middle door, you have to add or subtract the numbers (as indicated) in the 4 sets of numbers, then enter the result by color of light using the dial to the right. Peutetre wrote:Not sure what numbers you're referring to. These dots match the dots on the dial AND the lights next to each math problem. If you look around the entire face of the lock there are colored dots next to 2 digit counters. YOu will hear numbers being read outloud - Ignore them!! The you will need to use the switches next to each part of the math problems to get the other half of the problems. To get the second numbers you need to first switch on the lock using the white light switch. To solve the lock you will need to get the second half of each problem - do the math and then enter the solutions using the dial and typewriter number keys on the upper righthand side of your screen. The two columns of digital number (4 rows each) are actually pieces of arithmatic problems. Welcome to the pond! The first puzzle lock you will need to solve is the one in the middle.
The diamond appears in the PC icons of Beghouled and Beghouled Twist.They also make the same noise as in Insaniquarium when picked up and when making a match in Beghouled.It resembles the blue gem from Bejeweled, one of PopCap's other games.However, the chiming noise is still present. A chiming noise also is played when they appear. They have a "gleam" when they are about to be picked up.
On the 1.02 update of the PS Vita version, however, the achievement does not involve diamonds to get it instead, three of a kind in general will get it. It will not give them anything, but two diamonds will give the player one. In console versions, however, they just have to get a single diamond. Zombies it appears in because even just one diamond is very rare, and three is even rarer. It is arguably the hardest achievement in any version of Plants vs. Zombies that is earned when the player rolls three diamonds in Slot Machine. Lucky Spin is an achievement in some versions of Plants vs. This section is about content available solely in the People's Republic of China. Purchasable plants ( Journey to the West only) Can be dropped by killing plant/zombie Champions.Occasionally dropped after killing plant/zombie mini-bosses in Flag of Power.Dropped after finishing plant/zombie waves when Flag of Power is risen.Sometimes dropped after finishing a wave in Garden Ops (by only planting a bonus garden that drops coins).Purchasing them using real money from the store.
Purchasing the full version of the game (twenty).Golden Sunflower Trophy (five, awarded by completing Adventure Mode and all mini-games, Puzzle levels, and Survival levels).Destroying graves with the Grave Buster, although it is very rare.Matching two or three of a diamond kind in the Slot Machine mini-game (one for two, three for three of a kind).Every three streaks in I, Zombie Endless or every ten streaks in Vasebreaker Endless (one, not always).Finding Crazy Dave's taco on Level 4-4 (one).Finding bacon on Level 3-4 or 5-4 (one, depends on version).First time completing mini-games, Survival Mode levels, or I, Zombie levels (one).
Growing a normal plant to full size in the Zen Garden (two).Growing a Marigold to full size in the Zen Garden (one).Defeating a Zombie Yeti (four five if first time).